Geta

= Geta = The southernmost region of Cacaturiens, directly connecting with the Raahk desert at east. With a mostly peaceful landscape, it's house to the main human city Castonclar. The land is plain with some rocky mountains mainly around Castonclar, river and a few lakes are also present; with a mostly mild climate, it's easy to set camp and thrive here.

Castonclar
The biggest human city on Cacaturiens and the capital of Castonclar, it' surrounded by mountains all around and a very tall wall. With a king ruling over it; under the selection of The White Gem, it's the most advanced city in term of hextech building and technomancery.

Minor cities and localities:


 * Kotàs
 * Shanshin
 * Eroioi
 * Old city
 * Kenku
 * The great gate
 * Chemistry lab
 * Blood tower (mountain pass)
 * The mountain pass
 * The bridge
 * In her light (mountain pass)
 * The rose garden
 * The north forest
 * Castonclar's hunting grounds
 * The summit to the south
 * The summit to the north
 * The hole
 * Abandoned church

Creatures
"Most wildlife on Geta is docile and easy to understand, but there are very dangerous animals as well as plants!"

Passive creatures (will try not to fight even if attacked first)

 * Squirrel
 * Turtle
 * Small birds
 * Deer (female)
 * Lizard
 * Woolly ball
 * Scarlet Butterfly
 * Most shallow water fishes
 * Dwellers of the old city

Neutral creatures (will retaliate if attacked)

 * Cats
 * Dogs
 * Flying mantis
 * Giant mantis
 * Giant mushrooms
 * Tribe of the sewers
 * Deer (male)
 * Bullfrogs
 * Radiant bugs
 * Most lake fishes
 * Pond sharks
 * Lurkers
 * Most snakes
 * Most scorpions
 * Capital dogs
 * Hextech sentinels
 * Ent gardians
 * Stone superguardians of Castonclar
 * Snatcher turtle
 * Wraiths

Aggressive creatures (will attack unprovocked)

 * Alligators
 * Boars
 * Bandits
 * Man eating squirrels
 * Most deep sea creatures
 * Deep sea dragons
 * Birds of prey
 * Night catchers
 * The night (entity)
 * Undeads
 * Flesh eating killer plants
 * Brain stalker
 * Giant two headed snakes
 * Twin fangs
 * Immense spiders
 * Owl bears
 * Grotesque creation
 * Lab abomination (human)
 * Lab abomination (crab)
 * Lab abomination (snake)
 * The alchemist
 * Wyverns
 * Cave goblins
 * Elder tree guardian
 * Mimics
 * Giant crab-things
 * Killer fishmen
 * Blood suckers (tiny)
 * Pond absorbers

Dangers
"From the most common threats to the biggest bads on Geta."


 * Natural causes: it's possible though unlikely to die from starvation, dehydration or even a heat stroke. Geta it's mostly easy to traverse and with some preparation almost no area of it will prove too much of a challenge.
 * Wild life: more often than not, it's easy to recognize dangerous animals, but one should always be careful when approaching unidentified wild life.
 * Bandits and malicious camps: it's best to know that if a camp it's not on the maps it's most likely bandits.
 * Night: At night, many things come out to hunt, most likely you.
 * Castonclar: Always respect Castonclar...
 * 'In her light': Settlements of THE LIGHT, careful when entering the sacred grounds of HER way.
 * Super natural causes: even if scarce, there are malicious entity.

Interest
"Points of interest found on Geta."


 * The rose garden: found near Kenku, it hold the empty necklace (found on a skeleton).
 * The great gate: give access to the Raahk desert, protected by 2 Castonclar's forts.
 * The great gate lab: house of dr. Viscero, most abyss specimens can be found here, along with a map of Raahk.
 * The hole: the first proof of "...".
 * Alien fragment: there is 1 alien fragment in Geta, and it's found at the chemistry lab after the alchemist robbed it from Castonclar.
 * The old city lost chapel: where 1 sacred orb (intact) can be found.
 * The old city basement: holding 2 ancient relic weapons.
 * The old city mines: where the last mythril node of Geta can be found along with something truly horrific.
 * Howl bear nest: found inside the old city, at the library n.3 it holds 2 ancient molds.
 * Blood tower (mountain pass): with a functional vermin portal.
 * Kotàs bay: where one can fish even dragons...
 * Kotàs shipments: travelling trough sea has never been easier.
 * Wyvern territory: best to approach with care.
 * The summits: when the moon shine on the coast, horrible beasts come out to keep up their end of the bargain.
 * Kenku's fight club: no one talks about it.
 * Castonclar's marketplace: the best place to sell, buy or find a guide.
 * Abandoned church: 1 sacred scroll can be found inside along with a sacred orb (shattered).